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Add Emitter

1.18.0

Add smoke emitter.

Node Data

Display name

Add Emitter

Internal name

Node_Smoke_Add

Inheritances

Node_Smoke
Node_Smoke_Add

Inputs

Node_Smoke_Add

active

Domain

enum

Type

surface

Fluid Brush

enum

Shape

range

Level

vec2

Position

vec2

Scale

slider

Density

int

Expand Velocity Mask

vec2

Velocity

slider

Inherit Velocity

float

Repulse

float

Spokes

rotation

Twist

Outputs

Node_Smoke_Add

sdomain

Domain


Add a smoke source to the smokesim.



Properties


Fluid Brush


A surface to emit smoke from. The brightness of the pixel determines the amount of smoke emitted.


Density


Density of the smoke.


Position


Position of the smoke source.


Velocity


Initial velocity of the smoke.


Inherit Velocity


Apply the velocity of the brush (based on the Position) to the smoke.


Expands Velocity Mask


Apply velocity beyond the brush area to reduce turbulence.



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